![]() ![]() When shamans and other powerful Barghast died they were buried in barrow mounds. The older and more powerful spirits were kept at bay. Not all spirits were welcome among the Barghast. Individuals were placed inside the circle while shamans danced for days around it. ![]() They could imbue protective powers on individuals through the use of bone circles. īarghast shamans could create Blood-iron to invest weapons with a power that linked the wielder to the weapon. Questions of leadership could be settled by ritual combat to the death. Spirits provided guidance and patrolled the Barghast lands warning of trespassers. Shouldermen communicated with the spirits of their dead ancestors through dreams. Įach clan was led by a warchief and guided by its shamans (also known as shouldermen). Duels to the death between rival clan members were common and tolerated at inter-clan gatherings. Rivalries between clans were fierce with some clans recognising others as their Avowed enemies. The tattoos depicted the history of their families going back as many as hundreds of generations. They were divided into many clans with each hunter group identified through their woad tattooing. ![]() Generally larger than humans, they were often seen as exotic barbarians or savages by non-Barghast. The Barghast of Genabackis were concentrated in the Barghast Range. The Barghast were a non-human pastoral nomadic warrior society who were found on several continents. " Those boys will fight anyone, anywhere." ―Storo Matash, on the Barghast ![]()
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